File talk:Kwikcakes sprite unfinished.png

Looks great! Is his special attack called "Nose Twirl of Death?" :P --Kwiksilver - It's a chicken, Lewis. A NETHER CHICKEN!!  22:52, 12 December 2011 (UTC)
 * Actually, I haven't been able to think of how to incorporate nose-twirling yet. Any ideas?--XTUX345&#39;s Temporary Signature. To be replaced. 01:22, 13 December 2011 (UTC)
 * How about his nose twirls when he reaches a checkpoint or achievement?--Kwiksilver - It's a chicken, Lewis. A NETHER CHICKEN!!  05:57, 13 December 2011 (UTC)
 * Well here's the problem:how DOES he twirl his nose, and how does it look? The story left it to the reader's imagination, but this is a video game, and while it's weird, it's not as nonsensical as the story. Does he grow a nose and twirl it? That's how I pictured it in the story, but it's too nonsensical for the game. Does he twirl his beak? I have no idea how that would look, if it would even be possible. Any ideas (again, =P )?--XTUX345&#39;s Temporary Signature. To be replaced. 17:43, 13 December 2011 (UTC)
 * He's a 2D Sprite, his beak would just spin around on his face. That's how I thought it would happen xD--Kwiksilver - It's a chicken, Lewis. A NETHER CHICKEN!!  02:32, 14 December 2011 (UTC)
 * Hmmm....do you mean that it would orbit his head, or what? I don't really understand.--XTUX345&#39;s Temporary Signature. To be replaced. 19:31, 14 December 2011 (UTC)

Those Darn Flippers!
Animating those flippers is So. DARN. HARD.

You see, flippers need a certain curve that must be consistant throughout animation, and yet it must be able to bend properly when required. Not only that, but finding the precise length for them is a pain in the neck. Too short and they'll barely stick out when he tries to reach something, yet too long and they'll look awkward when he's not using them. I dunno when I'll get them finished, but figuring that out should be the hardest animation issue I'll have to overcome. The rest of it is quite a bit easier, even if more complex.--XTUX345&#39;s Temporary Signature. To be replaced. 20:31, 14 December 2011 (UTC)

UPDATE
Turns out those flippers weren't so hard after all, it's just that I used an overly complex method of drawing them, while I could've used a simpler method to draw them. I'll have to make up for the wasted time, but right now I'm off to play Team Fortress 2.--XTUX345&#39;s Temporary Signature. To be replaced. 19:58, 19 December 2011 (UTC)